Skin coded by Your Majesty Comrade Quing Overlord Pony for use by Shadelings only. Sidebar art by Vampireprincess007 on DeviantArt; digitally altered by Pony. Other artwork from various artists, found on Google. Toggle cbox script by Kismet. Popup script by Black. Maintitle image script by Mordecai and Laiam. Code highlight all script by Thunderstruck. Patterns from Subtle Patterns and Colourlovers. All roleplay-exclusive content, including lore and characters, is original and authored by the current and former members and staff of Shadelings.
a swamp located a few miles west of altshof. many of the indigenous drow tribes dwell in this temperate swamp. ruins from the stone age can be found scattered throughout the muck, many of them sunken beneath the swamp's surface.
this forest is located along the shore north of altshof. it is a deciduous forest that grows over strange rock formations along an ancient, almost-eroded canyon. a few remains of villages can be found in and around the glade.
the gulf is off of alluum's northeasten coast. altshof decorates the southwesternmost shore of the gulf. many small port villages once dotted its shores, most of which are now lost to time. sailors should be wary of sandbars.
this strait is located off the northwestern coast of alluum, between the mainland and rhoncus. it is a wide, but treacherous, band of water. it is a very shallow sea with the peaks of underwater mountains poking out from the surface. most ships cannot make the journey at low tide; those that attempt it are often lost to the jagged seafloor.
this island is the newest addition to alluum, handed over ten years ago during the anbrian crisis. it is off of the northwestern coast, just across the last pass. it is a barren, dead island with few inhabitants. strange obelisks made from metal ore jut from the barren landscape. a small dwarf village inhabits the northern shore of the island.